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The first wildly popular virtual romance game created specifically with women in mind, called Angelique, was released in 1994 by a team of female developers at the Japanese gaming company Koei. Voltage, the leading company in the Japanese market, currently offers 84 different romance apps.
Fortunately for Scorpio, Mook, a 24-year-old living in Bangkok, likes “fierce, tough-looking” men, and she is struck by a softness in Scorpio that only she gets to see. Scorpio, meanwhile, is a god and a former assassin—and a character in Star-Crossed Myth, a romance simulation app.In real life, Kitajima says, there may be an incentive to avoid this type as a boyfriend or husband, but in the gaming world, the characters provide an outlet for women to tap into their romantic imagination. And fantasies can evolve, as gamers cycle through the various types.Mike Amerson, the American developer behind My Virtual Boyfriend, says he sometimes finds himself in the unlikely position of offering romantic advice.The future couples will just have to contend with describing their origin story — “we met online” might not cut it. Mook spends time with her boyfriend, Scorpio, every week.